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Hello everyone! So as many of you mentioned and noticed, the whole Patreon page for ViperV has been wiped out of almost all posts. Patreon, has recently changed their ToS and have been "strictly" enforcing them. - I had no time to review it, so I purged all posts first to comply, then took my time read. (If I took my time to read first, there's a chance this page gets pruned by the time I get back and comply)

So after reading, here's how it now would go:

EVERYTHING CONTINUES ON AS USUAL - AND NSFW STUFF POSTED ON THE PAGE WILL COMPLY TO THE TOS.

I assume the new animation loop above complies to the ToS because it breaks no rules.

But who knows? I could still get nuked one day and when / if that day comes, my only wish upon a star is that even just half of you would go and support me "somewhere" alternatively.

----------- Development News ----------

I am currently waiting for Godot 4.3 stable. Right now we are running endlessly in the same map where the Mabros (Mushrooms) spawn. It is give and take already a working system as I have had no bug reports, so the map works.

But that map has a ton of layers and complex structuring that will get depreciated in Godot 4.3, and if I persist making maps on the current version, it will fuck shit up when 3.2 comes.

So instead of diving in to the Godot 4.3 beta, I decided (with community feedback) to wait. And while waiting, I'll do 80% of the dev time animating all the enemies basic spicy loops.

Hopefully by the time Godot 4.3 becomes stable, I've finished 8+ of the spicy loops.

If you analyze the animation above, you'll find it is digging some good enough quality compared to my other animations. I am still in the process of streamlining the style and it is getting there!

In fact, though basic, I just did this whole loop in less than 3 days! So if this kind of quality is something you can get behind with, then we're off to a good start by Godot 4.3 arrives.

For that, I would ask for your patience. And knowing me, I'd eventually burn out animating, so in one of these weeks waiting for Godot stable and I'm not feeling the arts, I'll ready a Divine Arms v3.38 which will have the scenes already in game in it's rawest possible form. (Placeholder UI, Basic sounds, spicy scenes triggering in a different enemy, bugs etc)

So, anyway, that would be it this month! The minigame and dialogue systems are done and will probably be present ith DA 3.38 once it is finished. For now, let me focus on animations, so we'll have them ready when Godot finally let me move away from the current map everyone is so sick of.

Sometime mid-June, i'll have get suggestions and voting for new enemies from all of you supporters, so please stay tuned! For now, i'll finish a few spicy loops from the current cast.

As always, thank you for this month's support!

-Kreig out!

Files

Comments

ThatAnonGai

Siggy's sexy, so I'd love to see as much of her getting it as possible. Keep up the great work!

Ed Durden (edited)

Comment edits

2024-06-17 15:44:50 I love your work. Rake your time if needed. If you have to switch to another creator site. I'll gladly follow you
2024-06-11 23:52:06 I love your work. Take your time if needed. If you have to switch to another creator site. I'll gladly follow you

I love your work. Take your time if needed. If you have to switch to another creator site. I'll gladly follow you

Mr. Giggs

Can I ask a question, the silver subscription does not have access to new animations in the gallery, I bought a subscription and only the animations that I video 3 years ago are still free are available