Physics Mod Pro V104 - Ocean Physics Quality of Life (Patreon)
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This update brings a couple of quality of life improvements (for example level of detail slider for snow) as well as fixes for ocean physics bugs!
Ocean Physics require Iris 1.4.3+ (or Oculus 1.4.3+ on Forge)!
Forge 1.19.x doesn't support ocean physics yet because it only has a very old version of Oculus (Iris) forcing me to wait until a new version of it is released (at least version 1.4.3 is required).
Installation Instructions: https://minecraftphysicsmod.com/installation
Iris Compatibility: Minecraft 1.16.5/1.17.1 requires Iris 1.4.2 or lower.
IMPORTANT Ocean Physics Information: Only use a maximum of 12 chunk render distance. Anything higher could result in big lag spikes.
Ocean Physics Supported Shaders: https://pastebin.com/vqDmXDhL
Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
Liquid Physics Information: https://pastebin.com/E9dMD9MZ
Changes:
- Added reset button for snow settings
- Added level of detail slider for snow
- Added rain, snow and dust opacity setting (in the weather settings)
- Renamed particle transparency to particle opacity
- Lilypads now count as solid blocks for the ocean
- Fixed entities turning invisible with high waves
- Player in inventory screen no longer bobs up and down when being in an ocean
- Fixed the state the camera is in while being in the ocean (sometimes wasn't underwater even though it was under the ocean)
- Fixed collapsing not working on forge versions (not on 1.19.3, waiting for Oculus update for ocean physics)
- UPDATE (v104a): Fixed camera having wrong underwater state