EXCLUSIVE - Video Game Pack Lights Electronics Guide (Patreon)
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I finally managed to complete my install of some expanded Proton Pack lights inspired by The Video Game upgrades. This lighting guide should work well for both a full size or smaller (like the Spirit pack). To get an idea of how the sequencing looks - here is an Instagram post!
As is the case with most of my electronics, I tend to code light sequences with Arduino - in this case an Arduino Nano on a breadboard. The code uses a series of millisecond timers within the Arduino loop function in order to allow the lights to blink or fade at different intervals in parallel - I avoid uses of the "Delay()" function at all costs.
To do this project, you will need:
- Adruino Nano
- Breadboard
- Jumper wires
- Resistors (around 330 ohm should do the trick - you can calculate your exact value needed to suit your LED)
- LEDs
- LED Light ring (the code uses a 32 LED light array)
This guide also features an implementation of the LED light ring code that I previously published for the Cyclotron. This version of the code has a "spin up" sequence where it will gradually increase it's cycling speed at startup!
In my implementation, I have my Arduino setup wired in parallel on the same power source as a GB Fans sound and light kit so everything turns on at the same time.
Here is a wiring diagram - the Arduino code is attached to this post!