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Another week where I've been progressing on several fronts.

I made the first full scene with the girl you see up there. I was a bit worried initially, as I'd never done anything remotely similar before, but it was great fun doing and she's grown on me.

Although, trying to get on her good side is a bit like jumping into the rabbit hole... with your eyes closed.

Other than that, I took a deep dive into Ren'Py and worked on that part of the process. Without having done the scripting for the more heavy script stuff I've never attempted before, it's hard to pinpoint a release date. So that's my main focus for next week. When that's completed it's much easier to start targeting a date.

That also means we're in the third and final part of development, so it's definitely going forward.

All the scenes I had posed have finished rendering. I don't expect to spend any time in Daz next week as I'll keep working in Ren'Py to finish that part without distractions. My render rig is now doing all the automated post-work for the completed renders. At about 40 seconds for each image, it's much more time-consuming than I anticipated, and in the end, we're looking at almost two full days - for the currently finished renders.

Numbers are at 1,357 story renders and 11,556 frames of animation.

If you're interested in details about the GOG release, it should be out in about an hour, with a 20% launch discount. The GOG release includes the walkthrough.

Have yourself a good weekend, and stay safe out there.

// Drifty

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Comments

Callisto

That talk about rabbit holes sounds most intriguing. I am game.

Anonymous

How is the quest for music going? Any returning artists? Cheers!