Dev Diary, January 7th, 2022 (Patreon)
Content
Welcome to the new people and happy new year to everyone.
These last few weeks since the chapter 7 release has been stressful, overwhelming, but an extremely nice experience, and I feel I should thank you for sticking by and supporting.
Between Christmas and New Year, I included all reported typos and prepared the Steam release of the game. The store page is now up, and the Steam build is being tested as we speak. The release date of Leap of Faith on Steam is February 11th. If you want to wishlist or have a look at it, use this link or simply search for Leap of Faith in the Steam client (except if you're in a country where adult games are banned of course).
Also, with the crazy hours I put in making chapter 7 towards the end of the development I got something of a sore neck, which eventually turned into a quite painful neck. So I took a few days off after new year. But effective of yesterday I'm back at work and the neck is fully recovered.
I've put so much love into this story, and I do not want to rush into my next game with a quick and unsatisfactory ending of this one. Because of it I've got quite a mountain to climb, which includes a huge scene/event which I think will be a worthy end of this story. I'm very much looking forward to making it.
Because of the extreme amount of animations there are for this chapter, I bought a new computer to help speed up with the rendering. Unfortunately, they put the wrong GPU in, so I had to return it. Hopefully they will get the new 3090's in stock soon, and I can start putting both machines to work.
That's it for now. I'll be back next Friday as usual with some concrete numbers about progress.
Have a nice weekend, and stay safe out there.
// Drifty