Dev Diary, September 24th, 2021 (Patreon)
Content
Got some things to address this week, so let's jump right into it.
Leap of Faith is no longer a public (free) release
After 18 months of being a free release, I had to move the Leap of Faith release behind a paywall. This is a direct result of things outside my control, and it's something I had to do to continue using Patreon as a platform. Because of it, chapter 1-6 is now available for every patreon, starting at $1.
Future releases
Chapter 7 (and most likely the 8th and final one), it will be released for the $10 tier and upwards on release date, with the patch being available for the $5 tier the following week.
Steam release?
Chapter 7 will be available on Steam. I'm hoping it will ready for release date, but if not, at least close to it. It's going to be a tough one, due to all the preparations with testing, remastering some scenes, adding achievements, getting approved and so forth, but hopefully. Chapter 8 will be added to it as an free update when it's ready.
The Cece figurine
The Cece figurine competition will be held on Steam release day (whether it's on the actual release date or later). More details when we're getting closer to release. For those of you that are new patreons, this is the mentioned figurine.
Guest appearance
I'm happy to say there will be another guest appearance from another VN in chapter 7. I've had a nice talk with the developer of that game, where we came up with some great ideas for shenanigans. It's going to be a fun one.
Overall weekly progress
This has been one of those weeks where the amount of work done doesn't really transpire into numbers. There aren't a lot of hospital assets for Daz, and also, they don't really work that well together. I had to make my own version of them in order to progress scenes naturally from location to location. In addition to that, the mentioned scene contains 9 different versions, with all the cast of LoF - including the buildup to a new surprise ending. So there was a lot of posing and setup, and less rendering. Thankfully, it's all done now and I can move on to less demanding scenes. Render totals for now are at 187, and animations frames are still at 1,306.
That it for this week. Have a nice weekend, and stay safe out there.