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Hey guys!

After some reports, we found that players who get < 60 FPS will have some gnarly dynamic physics glitching on boobs/hair/clothing with the latest I release.  We tested at 30 FPS, but it was a constant 30 FPS and thus wasn't totally representative of a real world scenario where FPS fluctuates -- apologies for that!

I've therefore posted a patched release that reverts that change -- so it's only really necessary if you are having the issue.  We hope to have it fixed by the end of the month.  

The release also adds a few things we finished since the 18th.

Changelog

  • Reverted breast/hair/clothing physics FPS dependency change 
  • Added reflections to Spider Cavern
  • Fixed Onyx hair / clothes material overrides on world map (Hair / jackets appeared too reflective)
  • Fixed water FX regression (all water FX except landing splashes failed to play after physics overhaul in IC release)


Comments

Merpy Merp

also, do you know when cinematic mode is gonna be released?

Merpy Merp

is the male cop gonna get a solo scene with Onyx?

eromancer

Sorry for the late response! Yep! We're working on some more male cop scenes now :D.

eromancer

Will be a while still -- it's one of the major features planned during the 2nd public demo phase.