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(This is a minor update)

Download the updated game here
https://manyakisgames.itch.io/nudebyte


Passcode $1 Tier: (Nudity)
https://www.patreon.com/posts/72593942

Passcode $3/$5 Tier: (Large-Breasts)
https://www.patreon.com/posts/72593944


Nude Byte: Random Run is a lite version of the game that focuses on playing and collecting cards!

Several features have been removed in Random Run, including the Glitch City, customizable characters, bits/money, and many others.

Random Run is made for everyone to play while waiting for the game to be finished.


WHAT'S CHANGED: (5.6.3)

  • Weapon card "Yang Xiao Long" now has animated visuals and its weapon has changed.
  • Accessing the firewall now uses the "E" key (or "B" gamepad button) instead of the jump key for better control. (The controls for leaving the firewall remain the same, which is the jump key)
  • It's now possible to keep pressing the "E" key while on the firewall to make the access even faster.
  • Escaping from a clingy Gigabyte now also uses the "E" key.
  • There's now a short invincibility period after escaping from a clingy Gigabyte, giving the player the opportunity to leave.
  • There are a few adjustments to the visuals.

Files

Comments

Anonymous

Hey I have a problem when i was trying to run the newer version of "nude byte" I got an error When I open the archive Nude Byte.exe this error message appears and the .exe file is deleted "Windows cannot access the specified device, path or file. You may not have the appropiate permission to access the item"

Shade Jones

Hey! I'd like to offer a little feedback on the gameplay feel, particularly the movement options. The dash is, by a long shot, the best of them no contest, and is also the most fun to use. Sliding around the map at mach speed is awesome, but... the rest feel incredibly clunky and sluggish by comparison so much so that the only reason to use the other girls at all is to unlock the weapon card that they're holding. The teleport is actually not bad as a move option giving an instant cross map move that just takes a little getting used to. The wall jump honestly feels useless for actually scaling walls. Even with the regular jump combined with the wall jump it isn't enough to make it up even 1 body height wall. It's best use is as a quick speed boost on the ground. Might i suggest either greatly increasing the height, or changing it to a wall run? Hold the button to run up or along walls? The worst option by far is the roll. It completely halts your momentum, has a fairly hefty cooldown and very little range. I feel like it was meant to be the "offensive" movement option given the knockback on events l enemies but even that feels underwhelming. Something that might help bridge the gap between the characters is maybe adding a run button that they can all access? (If that's already a thing and I missed it, my apologies)

HotGlue

Thank you very much for your feedback. While I might not be able to implement your suggestions, I'm able to better understand how players feel about the 4 abilities. This gave me ideas that will hopefully improve the gameplay in the future.