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Changes over r2.2 dev3:

- Added water color multiplier sliders

- Added sliders to adjust the intensity of light shafts

- Tweaked sunrise/sunset ambiance colors to be less blue and more pink

- Tweaked reflection filtering for slightly better results

- Tweaked sun/moon highlights on leaves (IntegratedPBR)

- Slightly tweaked Fantasy cloud colors during night

- Fixed "Shadow Light Multiplier" setting producing incorrect results during morning/evening

- Fixed several issues related to command block emission (IntegratedPBR)

- Fixed Reimagined clouds opposite of the sun/moon disappearing when viewed from below

- Fixed custom biome water colors looking incorrect in some cases

- Fixed line renders having incorrect shading

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