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Changes over r2.1 dev4:

- Added "POM Lighting Mode" setting with "Sharp" and "Smooth" options

- Added "POM on Cutout Surfaces" option

- Added more selection outline settings

- Added "Glowing Lapis Lazuli Block" option (IntegratedPBR)

- Added an option to disable Generated Normals and Coated Textures on entities (IntegratedPBR)

- Optimised "High" Block Reflection Quality to reduce the performance cost

- Fixed "High" Block Reflection Quality causing border fog to not work well on reflective blocks

- Fixed water foam not being visible in some intended situations

- Fixed crying obsidian, respawn anchor and lit furnace looking incorrect with some resource packs (IntegratedPBR)

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