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Changes over r2.0 dev7:

- Tweaked Border Fog to improve visibility 

- Tweaked underwater color handling to better preserve per-biome water colors

- Tweaked Fantasy Water opacity handling

- Tweaked Scene Aware Light Shaft calculation to prevent pulsing light shafts

- Retweaked Generated Normals on entities (IntegratedPBR)

- Fixed disabling SSAO causing problems

- Fixed held translucent items causing flickering behind them

- Fixed Allays looking too bright with some resource packs (IntegratedPBR)

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