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Update r1.5 has been renamed to r2.0; because Complementary Reimagined just got uncaged from its design limitations, and the new development direction will aim to make it the ultimate shaderpack for almost every scenario.


Changes over r1.5 dev4_fix2:

- Added "Visual Style" option

   - "Reimagined" style has the same visuals as before, and is the default style

   - "Fantasy" style sets all applicable settings to semi-realistic fantasy variants

   - Added "Default Style" setting option to all affected settings, replacing previous defaults 

- Added "Fantasy" Sun/Moon Style option

- Added "Fantasy" Aurora Borealis Style option

- Added an option to disable Vignette

- Tweaked light shaft colors during morning/evening, not including sunrise/sunset

- Tweaked atmosphere color when the moon have just appeared / is about to disappear

- Tweaked Reimagined clouds' opacity when viewed towards the sun or moon

- Tweaked opacity and caustics of Fantasy water

- Tweaked moon glare brightness

- Tweaked Aurora Borealis brightness

- Tweaked Vignette darkness

- Tweaked held item lighting to improve held map visibility during daytime

- Slightly tweaked the formation of Fantasy Clouds

- Tweaked lily pad reflections (IntegratedPBR)

- Fixed TAA smudging on leaves when moving very slowly

- Fixed sun getting too bright during early sunrise / late sunset if "Sun/Moon Horizon" is disabled


Changes in fix1:
- Fixed crash on Apple devices

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It has become more and more comprehensive!