Complementary Shaders v4.7 Development Version 1 (Patreon)
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Content
Changes over v4.6:
- Improved Parallax Occlusion Mapping with Slope Normals. All thanks to null511#3026
- Improved foliage and leaf shading when shadows are disabled
- Added an option to disable cloud and aurora reflections on water. Disabled on Potato Profile
- Tweaked water color and reflection intensity when sky or terrain reflections are disabled
- Tweaked non-real-time shadows to appear smoother
- Fixed POM being broken with high resolution PBR resource packs on Iris
- Fixed sun/moon light and reflections appearing on incorrect texels with some normal maps
- Fixed enabling Snow Mode causing the visual to break in some situations
- Slightly tweaked TAA to reduce smudging
- "Potato" Profile now uses the RTX-ish Water Type to look better with no waves
- Disabled Lens Flare when the camera is underwater