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Screenshot by nakiriruri

Changes over r5.2_dev10:

- Changes regarding Advanced Colored Lighting:

  * Added custom extra blocklight to redstone wire, repeater, comparator, lit candles, nether fungus, nether stems, weeping vines, structure block, jigsaw block, and all sculk stuff. Most of these are IntegratedPBR only

  * Tweaked Colored Light Fog color balance in the Nether

  * Tweaked the light color of redstone, soul lights, nether portal, and amethyst clusters

  * Disabled some extra blocklight additions if IntegratedPBR is disabled

  * Fixed several light color issues regarding non-block geometry

  * Fixed glass and tinted glass causing light color issues in some situations

  * Fixed Colored Light Fog leaking through bedrock

  * Fixed connected glass feature producing weird results on glass panes in some cases

- Allowed waving blocks to wave in the Nether even if interior waving is disabled

- Added waving effect to weeping vines and twisting vines when Waving Leaves option is enabled. Doesn't work if ACL is enabled at the moment because of an issue

- Fixed enchantment glint not showing up on items in third person or on entities

- Fixed TAA adding additional aliasing artifacts to the image

- Fixed reflections on blocks having broken sky reflections with Distant Horizons

- Fixed Night Nebulae looking incorrect during some nights

- Fixed Coated Textures not working very well with waving blocks (IntegratedPBR)

- Fixed small artifacts on redstone comparators when Texture Filtering is enabled

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Comments

Mentally Mute

Hey, Ive been having trouble trying to get colored lighting, it says I need real time shadows, but anything lighting and shadow related settings are enabled and maxed out, modded + DH edit: seems I was using the lighting block all good edit-edit: actually the lamp fixed the Vine lantern lighting but now it making weird lighting artifacts under stained glass and nevermind, the lamp is the one that activates the colored lighting, but vine lamp cant do the color thing

Emin

Hey. Modded light sources can't be incorporated into colored lighting at the moment. I may be able to find a fix to this in the future, but not for now