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Game: Medal of Honor: Pacific Assault (PC)
Model: Bobby McAfee wearing US Navy Chief Petty Officer Outfit of 1941
Quality: ~12K Triangles and 1K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 4.74Mb (FBX2016, MAX2016, DDS)  |  Mega / 4.78Mb (FBX2016, BLEND3.3, DDS)

Extracted within my research project of the game. The Mega link contains the Bobby McAfee wearing US Navy Chief Petty Officer Outfit of 1941 model from Medal of Honor: Pacific Assault and respective textures. The second link contains a Blender file with all the materials set. This character is from the battle for Pearl Harbor mission, unfortunately, he got shot by one of the barraging Zeros to death in the docks. I've added a few texture maps to the model to emphasize its features better. Model kept intact, however I added 1st Person (high resolution) arms to the model with the UV adapted for ingame arm textures. Additionally, the High Resolution head (cinematic) model is included in FBX and BLEND files, while MAX file contains both gameplay and high-res versions, plus the original arms model.

This model and textures are the property of Electronic Arts.
Developed by EA Los Angeles.
Medal of Honor: Pacific Assault © 2004 Electronic Arts.
Author(s): Art direction and creation by James H. Dargie
All rights goes to the respective owners and contributors

Extracted with MOHPA MDK and Noesis plugin from here.
* Original Normal Maps are in a weird form where only Red Channel is inverted, probably due to the engine specific feature. I turned them into OpenGL.

p.s.: This is a fan art. I'm not the owner of this model - I only extracted it.

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