Home Artists Posts Import Register

Content

Game: Medal of Honor: Pacific Assault (PC)
Model: Thomas Conlin wearing 11 USMC Outfits from 1941 to 1943
Quality: ~9-15K Triangles and 1K textures
Rigged / Animations: Yes / No
Normal Maps: Yes, OpenGL*
Download: Mega / 36.3Mb (FBX2016, MAX2016, DDS/TGA)  |  Patreon / 37.8Mb (FBX2016, BLEND3.3, DDS/TGA)

List of models included (according to the game storyline):

  • Tommy_01_Tshirt_1941.fbx -  USMC Boot Camp T-Shirt from 1941
  • Tommy_02_Recruit_1941.fbx - USMC Boot Camp Recruit from 1941
  • Tommy_03_Recruit_Dirt_1941.fbx - (Dirt) USMC Boot Camp Recruit from 1941
  • Tommy_04_Private_NoGear_1942.fbx - (No Gear) USMC 2nd Raider Battalion Private from 1942
  • Tommy_05_Rifleman_1942.fbx - USMC 2nd Raider Battalion Rifleman from 1942
  • Tommy_06_Rifleman_Dirt_1942.fbx - (Dirt) USMC 2nd Raider Battalion Rifleman from 1942
  • Tommy_07_Rifleman_Tshirt_1942.fbx - (T-Shirt) USMC 2nd Raider Battalion Rifleman from 1942
  • Tommy_08_Gunner_1942.fbx - USMC 1st Raider Battalion Gunner from 1942
  • Tommy_09_Rioter_1942.fbx - (Dirt) USMC 1st Raider Battalion Gunner from 1942
  • Tommy_10_Carporal_1943.fbx - USMC 2nd Marine Division Corporal from 1943
  • Tommy_11_Carporal_NoGear_1943.fbx - (Dirt) USMC 2nd Marine Division Corporal from 1943

Extracted within my research project of the game. The Mega link contains the Thomas Conlin wearing 11 Outfits Outfit from 1941 to 1943 models from Medal of Honor: Pacific Assault and respective textures. Patreon link contains a Blender files with all the materials set. In the attached image below, you can see all the outfits this character wearing throughout the game, from the first level settled in USMC Boot Camp to the very last cutscene in Tarawa Island. I've added a few texture maps to the models to emphasize its features better. Models kept intact, however I added 1st Person (high resolution) arms to them with the UV adapted for ingame arm textures. Some models have weapons as they were in the game. Additionally, the High Resolution head (cinematic) model is included in FBX and BLEND files, while MAX file contains all of it, plus LODs.

This model and textures are the property of Electronic Arts.
Developed by EA Los Angeles.
Medal of Honor: Pacific Assault © 2004 Electronic Arts.
Author(s): Art direction and creation by Peter Sooyong Choe
All rights goes to the respective owners and contributors

Extracted with MOHPA MDK and Noesis plugin from here.
* Original Normal Maps are in a weird form where only Red Channel is inverted, probably due to the engine specific feature. I turned them into OpenGL.

p.s.: This is a fan art. I'm not the owner of this model - I only extracted it.

----------------------------------------------------------------------------------------------------------------------
UPDATED 4 Nov 2023

  • Added all 11 outfit variations

Files

Comments

No comments found for this post.