September 2021 Update (Patreon)
Content
Ok, I'm back from my break.
I'd really like to take more breaks in the summer instead of the winter because I'm more productive in the winter, but they always put the holidays at the end of the year. What's up with that? The weather is not conducive to travel.
Anyways, I got past some technical roadblocks for the Gorgon animation after getting a fresh look at it and I'm feeling more confident about it now. I'm being pretty tight-lipped about it because it's an incredibly complicated project compared to what I normally do and I plan on elaborating a lot more once it's done and behind me.
Pretty much all this month I plan to be posting previews and stuff. Now I just have to remember to do them in little posts like I said I would.
We also made a lot of progress on the Baldur's Gate 3 ports! I say 'we' because I'm working with Axel on it again, and boy do I need the help. There are like ~50 characters we're merging into just a few different models like we did with the RE8 witches. In this kind of operation, even the smallest error can blow up in our faces. Very fun and interesting from a technical perspective. Even if it turns into a complete failure, it will be an interesting look into the game's development.
Side note: DAMN those models have nice hair.
Lastly I'll be getting back to the pin-ups this month, as per usual. If you didn't read the last update, I paused the Patreon for last month. So if you're wondering why you didn't get charged, then that's why.
Thanks for your support!