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Halloween! The SPOOKIEST of times. I always like to use this month to celebrate my spooky fox golem character: Locke! I would even call it Locketober, purrhaps. I haven't been able to shine as much attention on him in previous years due to being so preoccupied, but this year, I've chosen to center an entire batch of content entirely on him. He's a good boy! He deserves it!


It introduces two major things: one being the ability to kiss Locke whenever you like! It'll increase your Submission counter quickly and easily, which will be useful for experiencing both submission-based content whenever I get around to adding that, and an oral fixation mechanic that will, in the future, operate similarly to being dronified. The second batch of content is only available upon beating the game's first act (capturing the first four heroes)! 14 days or so later, Locke will start acting a bit funny, then disappear into a new dungeon: the attic of the manor, a place where Citrine keeps all the other golems he attempted to make, all of whom are all too eager to please after being cooped up for so long...


There's a lot of little scenes added, including a full failure state for the dungeon! It's difficult and covers a wide range of stat challenges, but unlike other dungeons, you don't need to spend a rope to start it. I'll likely do what I'm planning to do with other dungeon-focused updates and further expand it later, but for now, there should still be plenty to chew on!


In other news, I actually ended up getting a lot of progress done on the next update in advance! It's completely primed and ready to be released, giving me a lot of time to either add more or continue building up a nice back-log of content. I decided I'd focus on the gender-related content I alluded to in the previous post, which will include a means of transforming the genders of heroes and choosing their genders at the onset-- just for the cat rogue and deer cleric to start, though I have plans to add similar content for the wolf barbarian and Julian too, but that'll require a lot more time to fully polish out.


That's everything I've got for this month! Hope everyone has a really comfy Halloween, and as always, thank you so much for the support! Now go kiss a golem. 🧡


PATCH NOTES:

• You can now ask Locke for kisses! This doesn't lead to anything dangerous for Citrine yet, besides perhaps increasing your submission.

• After capturing all four of the main heroes, Locke will, after about 14 days, go missing.

• You can find him again in a difficult new dungeon: the golem-filled attic of your mansion!

• Various miscellaneous bug fixes, particularly some issues involving the tiger mercenary and the rogue!

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