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Hello Patrons.


Time for another Punished Mai Development Report.


The development continues in a good pace and we have finished the majority of the programming tasks.


In the list below we enumerate the more important finished tasks:

  • -Maps: We've finished the latest areas. We also made some tests on the passability and everything is working fine.
  • -OST: Yeah, in the last report we said that is already finished but we've added an extra track for the final credits.
  • -Puzzles: We have finished the planification of all of them and also programmed the half of them sort of.

These are our actual tasks:

  • -Puzzles: We've to finish the other half.
  • -Bugfixing: We're triying to fix a rare and uncommon bug (reported by a Patron) at the beginning of chapter 3 which causes some battle system features (including the HUD) to get deactivated.
  • -Credits: We have to prepare the 'staff roll'.
  • -New Game +: We have yet to finish and test this feature.
  • -HCGs: We finished one at 100% and have some of them ready to be translated and also another one being implemented on the game. On the endings side, we've one fully rendered an ready to be implemented on the game and the rest are still on the posing/rendering stage.


And this is the status of the game at the moment.

On the attachments we leave you some CG samples.

The end is near.


Regards <3

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