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Hello Patrons.


The final confrontation is near so it's time for another Punished Mai Development Report.

In general terms, the last chapter progresses really well, butunfortunately, this one will not be as fast as chapter 4was. You need to keep in mind that the work volume for thischapter it's far beyond any other chapter until now, due tothe different endings involving an amount of work similarto a complete chapter (In HCGs mainly).

In the list below we enumerate the finished tasks:

  • -Design
  • -Script (except for HCGs)
  • -Enemies AI
  • -H-Attacks
  • -HCG number 2
  • -OST

And these are our actual tasks:

  • -Maps: We're fisnishing the latest areas. We've still tofinish the passability, illumination and some assets.
  • -Puzzles: We've programmed some already and have aswellothers in planification.
  • -HCGs: As you may guess this is one of the areas in whichwe're working the most. The number 2 is finished. Thenumbers 1 and 3 are rendered and the number 4 is posedready to be rendered. Besides that, we're working on one ofthe endings.

And with that said maybe, you can make an idea of thestatus of the game.

On the attachments we leave you some CG samples.


Finally, we want to inform you that we have made someprogress on some of our other projects, but this will beinfo for a near future post.


Regards <3

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