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Content

The post for 0.2.0b has been edited with a revision re-upload. Some things were addressed and revised / redacted:

  • Removed Stamina Cost For Air Attacking
  • Brightened up Player Take Damage Floating Values
  • Increased Jump Force when Underwater
  • Added a "Slow" condition to a successful hit on Cryo Needle
  • Updated Physics on Enemies slightly, knockback has them jump higher depending on damage output / force
  • Mekboars now jump more commonly when their target player is in the air (May issue an error if they kill the player, will fix that)
  • Revised Experience Progression Curve

Comments

Goblin

I was curious if Possums would ever be a playable race

Kiseff

The Chang race will eventually have customizable ear / skin texture options to resemble a possum