Home Artists Posts Import Register

Downloads

Content

UPDATE: I'm trying to attach the actual game again. Unfortunately there seems to be a kink in the tubes somewhere, because it's taking forever to upload. Sorry for the wait!


So the only thing new here is the asynchronous JavaScript to generate a crapton of random numbers for the RNG test. 

Click the "RNG Test" button on the start page to see it.

There isn't any new content, so to save time I'm not splitting versions into cheats & backer. I'll have an actual release in the next few days with some new stuff, and it'll be properly split up with cheat version as normal. ^-^

The whole async tangent here hasn't really directly progressed the part of the game I'm working on, but it's good to ensure that things work as expected for when I start in the more serious asynchronous functions down the road. 

Your Help is Valuable! One of the things I need to check is just how far I can take splitting a task into asynchronous functions. Processing all 100 random, plus 50-100 fixed NPCs at the same time will be way faster. However, it could cause slowdown or other issues if I push it too far for the user's computer to handle easily. The "INSANE" test actually splits the task into 1,000 separate functions. If you notice anything weird when you try this test please let me know! My own tests showed completion in about 300-350ms, too fast to notice anything. But if you notice something, I'd really like to know!

Files

Comments

Tobias

There is nothing to download.

thaumx

What the hell Patreon... Thanks for telling me, I will try to attach it again.

Tat Beard Dude

Ran it on a Galaxy Note 4. Task completed in a split second.

Tat Beard Dude

To update, insanity ran at a split second, async was also a split second, and both came up "pass." The distrib test however, took 1m43s and resulted in "not great."

thaumx

Thanks for the update! 1m43s is a ridiculous wait time. It's essentially the same test (in fact, it has less code), but it's much slower to run in a block. running things asynchronously also sets it apart from other twine processes also going on in the main 'thread', so it's not sharing ticks there either.

Tat Beard Dude

Oh I understand, and the 1m43s is mainly due to the fact that it ran on a Note 4. Yeah, I wanted to see how it would run on my old phone... I thought it would be a fitting test as it compares to most low-end pcs sold 1-2 years ago. That and I wanted to see if I could get a perceived difference between async and insanity. Even on this old phone there's scant a noticeable difference.

Abracadooby

Looking good. My PC is far from top-of-the-line and it passes both asynchronous tests nearly every time and about ten times a second to boot. I can't wait until one of those numbers saves me from a car crash. Lord knows they haven't yet.

Varik

I tried it in Win10 Chrome, Kindle Fire HD 8 using Silk browser, and my Samsung Galaxy S7, all the tests ran fine. Asych Insanity maybe took 1.5 seconds on the Fire HD, it was seemingly instant on the others.

Robert Stiteler

I ran it in Chrom, Firefox, IE and Edge on Win10 and it was pretty much instant on all for both Asynch tests with the exception of IE taking about a second (not that I would use IE to play the game, but for testing purposes it is amusing).

thaumx

It can be tough to escape completely unscathed. the problem solving skill is important for the car crash skill checks, and choosing the best choice limits the worst outcome to only losing a mirror. :)

thaumx

cool ^_^ this is looking good for semi-on-demand NPC generation

thaumx

I'm actually kind of surprised that IE managed to load the game correctly, lol. Thanks for the info!

ArthurHuge

hello, portraits : face emotions, wear clothes, the whole body. and home map more images. and Where to go back to my house .

Mars68

Just ran all three tests. The original took 27.81 seconds by stopwatch ( plus/minus my reaction time ). Both of the new ones gave near instant results, I couldn't tell any difference. This is using Chrome on a win 7- 64 bit system. BTW, IE 11 loads the game but there are a couple of error messages during the loading process.

CrocoKyle

I'm just...confused. Regardless of the number of updates that come out on this game, I can never get past the prologue. I buy the clothes, take a job, go through some text screens, and reach the end of the game's content. What am I missing?

thaumx

I'm not really sure what you mean? The game presently doesn't have content past the prologue, though it's getting there. The overview tab here on Patreon explains the current status, but there are several update posts with more detailed information, particularly the state of the game post and the development plan post.

CrocoKyle

I mean, I've read those. But some of your updates talk about relationships and dates and it makes me feel like there's more content than I've seen

Robert Stiteler

Hehe, IE didn't entirely load the game right - the right side bar didn't load in.

SymbolicSight

Running Chrome (v 61.0.3163.98) on a Galaxy 8... T/F test ran consistently at about 1.5-2.0 seconds with mostly passes, Distro 1 was consistently around 30 seconds with not great results, asynch 1 was less than 0.5 seconds with mixed results, and insanity was the same with consistent pass results. Run from inside a secure folder.

SymbolicSight

Running Samsung Internet Browser (for kicks), roughly the same results as from Chrome (T/F about 1.5-2.0 sec, asynch 1 nearly instant, insanity less than 0.5 sec). Distro 1 was closer to 50 sec each run. Run from inside a secure folder.

Tat Beard Dude

finally got around to testing it on my PC. Test done using latest version of chrome, windows 10, directx11 (if that matters). Distrib test slow results: 9976|10210|9990|9901|9964|10084|9950|10083|9865|9977 — NOT GREAT in less than 14secs. Async results 10189|10006|9970|9870|9937|9956|10054|10044|9946|10028 — PASS, note results were instantaneous. I clicked and it gave a readout upon mouse button depression. Insanity results 100048|99995|99952|100416|99939|99915|100380|99790|99824|99741 — PASS, also instantaneous. My results are on a rig using an ASRock itx mobo core i5 7600k OC, 2x8g ram @ 3200 UC to 2400, and a MSI GTX 1060 6gb vid. if that helps with future code tuning and tweaking.