Corporate Agent Catherine | OGZ progress report: 10/16/2023 (Early) (Patreon)
Content
Hey guys, how are you guys doing.
This last 2 weeks I was mainly enhancing the engine and working on Corpo Catherine model. Now, her model is game ready, may not applied any physics to her hair tho but I've already add the body physics into this model.
Corpo Catherine isn't playable character in OGZ btw, she is gonna be an NPC or a special character because she is kinda out of place for Groundzeroes setting.
I've decided to pause my patreon campaign for months because first, I want to take a rest, second, I want to enhance the whole OGZ engine (big time enhancement) before actually adding the contents into the game and I know this is boring for non game dev. So these 2 reasons are why I've finally decided to pause patreon for months from now on.
What do you guys think about me pausing patreon? Anyway, here, these are what I've done during this last 2 weeks:
System
Different Body Proportion/Deformation IK System
This system applied to the whole model, not only knee parts btw. No shapekeys, only bone rig.
I used to talk about this stuff maybe months ago but this time, it is working in game engine and is working in real time.
This system will allow me to create more variations of body types for human characters with only 1 same rig. This stuff reduces a lot of limitation of character design work by a lot and i'm so glad I've spent a few days working on this. Now I've also figured out how to deal one last required animation system: Adult scenes vs character with different body proportions, different heights and with heels on/off and let's hope if it'll work out as good as I've expected.
Body Physics Footage [R18]
Now, I've finally add breast physics into the in-game models, I knew that you guys were so thirsty about this topic and here it is.
What's next
I'm gonna work on her handgun model and drones soon. I believe that the handgun will be done in at least a week but it might take longer than that if I couldn't find enough good handgun references.
In this meantime, I'll mainly post about the art and animations.
That's it for today, I hope you guys like the progress I've made so far.
See you soon next update.
Matto.