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Hi all, how are you guys doing!
Sorry, I was late this time due to a lot of stuff.

This update is nothing much beside UI stuff.
The UI is now heavily inspired by The Division, not just the UI but i'm gonna take some gameplay ideas from this game too.

The in game font is also made by me too.
The inventory is almost ready now, only some UIs left. After the UI system is ready, I'll move to ''World' system and a few more before releasing PoC build. So, have a little patient, it's almost there!

About World
The each area will have variant zones to explore, and this is 4 confirmed zones that will be in the game in the future.

1. Safe zone
Safe zone is where you can plan things out, selling/purchasing items, crafting and starting mission. There will also be other safe zones but most of those will need to unlock by clearing enemies and such.

2. Combat zone
This zone is covering the 75% of the whole map. You can encounter with some creatures and human both friendly and enemy in this zone.

3.Quarantine zone
This zone is already taken by monsters. You can barely see some survivors here and most of them are neutral, there will be a lot of great high leveled loots for you but you sure will get in trouble with other group of survivors.

4.Killing zone
This zone is taken by Government Army. There won't be any survivor/monster here because these soldiers would kill absolutely every being they saw. This zone will also have a lot of great high leveled loots for you but if you failed, you will have a very low chance to survive from this zone, if you are lucky enough, you'd be captured by the government instead of getting killed.

5. This is not confirmed, but I'll call it 'War zone'
War zone is where bandits and Government Army are fighting to the death, it's basically battlefield, this area will probably have the highest leveled items/loots you can find. But any rescue quest isn't available in this zone which is mean, any operator who failed this area will be left for death.

About Loot/supplies
You need supplies for the safe zone, the more supplies you have, the greater recruitment rate is. But at the end of your every mission will require spaceship to escape from dying city and you have to manually craft that ship by your own or with your staffs at safe zone. Crafting ship will consume so much time and a lot of items too.

But all these stuff about world will be ready not in the near future for sure! So please keep your expectation low.

Everything in the video is also WIP

Btw, this is enough.
See you guys soon in the next update.
Have a great day.

Files

PERTest12

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