OGZ: Progress Report 5/11/2024: Refining Inventory Management System. (Patreon)
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Hey guys, how are things going?
I must say I'm truly sorry for the super late progress report because the heat wave in my country was so hot, it reached 48°C and my tools and hardware were starting to be overheated, I couldn't work on mocap and I had to stop working for almost 10 days until 2nd of this month.
I've nothing much to report but at least here, I've been refining the Inventory System preparing for the Safe Room System and now the system supports Armor Customization and Item Assignment. This actually changed the way the players equip weapons and use things. Now the inventory is pretty much a combination of MHW's and Soulsborne's inventory design.
Here, let's have a look at the new systems I've added into the game.
Equipment Menu
Players will be able to change and reassign armors, weapons and equipment in the safe/private room only.
Players will be able to equip left gear (L) and right gear (R) different from each side. This will create a lot of diversity to the outfit/armor customization.
Each gear will have different skills, some armor skills may boost attack or defense or accuracy and etc.
So players will have to think twice before leaving the safe room because venturing into the danger with unsuitable items/equipment is going to greatly raise a chance of no return.
Loadout Menu and Shortcut Item Menu
Players can assign shortcut items up to 16 slots and each slot can handle weapon item, tool, special ability, food item and consumable item.
Players are free to assign any item from one of these categories into a shortcut slot and are able to manage loadout slot anytime.
A bonus drawing on Pixiv just in case if you guys missed it.
I'll start mocap and create safe room system in this week, I just hope I'll be able to get the mocap stuff done before the heat wave is back. Heat wave slowed down tons of development time I must say.
That's it for today, I hope you guys enjoyed the progress I've done so far.
See you guys next post and have a nice day!
Matto.