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Hi!

Progress

I added a new category.

New Gameplay Features

  • Lucy's level 4/4 quest changed so it’s clearer.
  • Made undiscovered items more visible in Town Requests.
  • Made the “Collect Money“ button more visible, you can click the coins, too.
  • Auto-Forwarding now ignores arrows in H-Scenes.
  • Halloween and Christmas candy don’t consume time.
  • You cannot put tools in shops now.
  • You cannot fish at the Church or Bar anymore.
  • Key “F“ now toggles Auto-Forwarding.
  • Key “M“ now opens the map.
  • Girls that are working, at night, will pause their work automatically, so you can interact with them and have events while they rest. They will resume their work the next day.
  • Some bugs were fixed.

Still need to find a way to fix the GLITCH crash and the Mac errors.
I won’t release the next version without fixing that, or at least, trying.

Lockpicking

  • Worked on: the “Lockpicking“ minigame.

Important notes:

  • It’ll be one of the powers the MC will have.
  • Lockpicking WILL be needed to progress the main story or some side stories.
  • It'll be used for the story, to open locked fishing treasures, old chests that are obtainable via Guild Board or Town's Requests, Fractured Chests that will appear all around the map, to access new zones, and, optionally, you might want to use it to enter a girl's house at midnight, or use it while they are taking a shower. (With their full consent, that is.)

How does it work?

  • Once the gameplay appears, you have to click on the screen to start the minigame and the countdown.
  • You will see a circle moving around, based on the mouse’s position, and from two to seven small circles below.

  • You have to move the mouse around until you see a small green dot inside the first circle.

  • This dot will be transparent and small, you have to move the mouse until the dot becomes as big and opaque as possible, and when you do, you can click to finish the circle. (There’s also a special way to know exactly when you have to click)
  • If you fill all the circles, you will win.
  • Be careful, if you click in any other position, you will make a “mistake“, resetting ALL circles, so this minigame requires patience and precision.

  • If the countdown ends, you will lose.
  • There is no tutorial at the start, I will let the player experiment in two locks he will have to finish to progress the story.

Forge/Cooking

  • It’ll be used to create complex materials, food, and potions needed to create “Supplies“ that will let you level up shops or help raise the Town’s Recognition, a stat needed to finish the game and progress through chapters, post Chapter 1, that is.
  • Optionally, materials are used for EQUIPMENT, food can be used as GIFTS, and potions for BUFFS/POWERS. I will show them eventually.

How does it work?

How it works it's kinda self-explanatory.

The recipe list varies based on the person you’re working with, and, some recipes are HIDDEN. For example, Fara can create ice cream, and Elizabeth, pizza.

You can use a mouse wheel or clicks to interact with the slots, to easily put the items.

Whenever I add the accessibility options, I will add the option to remove the time you have to wait and change the slider for a button.

What do I want to change?

  • I want to change the overall design, to make it more stylish. Giving it specific looks if you are forging or cooking.
  • Making some recipes NEEDING specific fuels. It doesn’t make sense to create ice cream with coal.
  • I will create buttons for quick-stack items and also, a button for a minigame to make the cooking way faster. Like Genshin Impact’s cooking minigame.
  • The idea was to have more than 2 furnaces together, but I will probably leave only 1 “furnace” and use the right side of the GUI to show recipes or more information.
  • Still needs some balance, I don’t want you to wait forever for an item. But also, at this point in the game, you also would already realize Hero’s Harem Guild is kinda a management game. Leave something cooking/forging and level up other girls in the meantime. There’s lots to do.

Fara

Added Fara level 12.

  • 33 renders added. (+/- 3 minutes added)
  • Changed the dialogue a bit.
  • Fixed grammar.
  • Added multiple sound effects.
  • Added 3 topics after the event.

Added Fara level 13.

  • 51 renders added. (+/- 5 minutes added)
  • Changed the dialogue a bit.
  • Fixed grammar.
  • Added multiple sound effects.
  • Added 2 topics after the event. (Ari and Luna)

Added Fara level 14.

  • 66 renders added. (+/- 8 minutes added)
  • Changed the dialogue a lot.
  • Fixed grammar.
  • Added multiple sound effects.
  • New Fara H-Scene, with sounds.

(There are two other lewd sneak peeks on Discord, I can't post them because this post is public.)

Leticia

Added (NEW) Leticia Level 7.

  • 241 renders added. (+/- 21 minutes added)
  • Key event.

Added Leticia Level 8.

  • 33 renders added. (+/- 3 minutes added)
  • Added 1 topic.

Elizabeth

Added Elizabeth Level 4.

  • 69 renders added. (+/- 8 minutes added)
  • Added 3 topics. (Ari, Shino, and Lucy)
  • This event might be moved to another higher-positioned level.

And that's this month's progress!

Thank you so much guys, for supporting me. Remember you don't always need to do it monetary, I'm really happy to know your opinions about what you see, what you expect and what would you like to see. It will help me a lot.

By the way, from now on, all chapters will probably have a credits scene.
I want to include everyone, so, I will try to make it so anyone who is being a patron, and even those who no longer do, will be there.

Of course, I will try to prioritize people with higher pledges or more time supporting, I will see how I do that!

I think this is the way I can thank every single one of you, all credit scenes will include every single one who supported me, it's not date-sensitive.

This is, of course, an idea. Let's see if I can really put it to work!
If I'm able to do it, I will change the pledges' descriptions and I will take out someone's name in case they don't want it to be there!

Thank you, everyone.

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Comments

Wade McWilliams

ive gotten to really enjoy the whole game if you know what i mean

T dog

Is there a update on a release date for the update? Im excited