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D:BB - Thank you for those that reported bugs in my Discord bug channel.  Everything reported will be fixable for sure!  Looks like the hunt is working well (except for not giving any money! lol) but the programming worked out and feedback about the chapters and hunt have been great!

SB:C - While I had hoped to release in late August a very big demo, as I am making the art and my ideas grow, so does the game.  As usual I never promised anything, but I will still try for this month, but realistically, I'd say it will be sometime in September.  Some insight, for those that like reading these reports I make weekly-

So, as you know, in this Slugs and Bugs game, at the end of each turn or day, Wyatt's Warriors attack your hive and you must defend.  Now, originally, I was thinking of making this very simple (and still could) where every unit is worth X amount of points.  Then at the end of the day a tally is done to see if you or Howard had more points, and either her- or you- lose.

However, with me having spent (and unfortunately wasted) a couple of weeks last month building everything for the foundation and basis for Factions: Stealer of Souls, I came to figure out more elaborate forms of combat for games.  So, now, as I am making more units, I started thinking, "Anax, this Wyatt's Warriors unit can fly, but it is a bomber.  So, maybe making it weak to Infectulon flying units but strong against ground units might add more complexity to the hive battles, because, there maybe some planning and skill to it rather than just always try to produce the highest point units that you can and try to buffer against Wyatt.

So, that's where I am right now.  Trying to determine the complexity of the design and see.  However, I like feedback, so if you are anticipating Slugs and Bugs: Conversion, please talk about it here or in my Discord SB:C channel!

F:SoS - Just letting you guys know that the programmer that had originally offered to do this definitely has bailed.  However, I 100% plan on seeing this game done because I really think it will be a fun non-canonical Anaxverse title!

General News - Work, work, work!  I spend every day creating entertainment for you and trying to build a future for myself!  Thank you to all of my supporters here!  Please leave feedback for me here or on Discord, and thank you again for investing in my hard work!

Comments

Nefertari

Whats the Hot Blooded Hussy Bad End in D:BB and Where can you find it?

Anaximanes

It's in the Forest Hunt. As is the nature of beta things, it's in the wrong place. It's supposed to be shown in the Forest Bad Ends. It was reported in Discord yesterday, so it's in the group of found bugs for the next update.

Ranger of Goth

Regarding the combat in SB:C, while I agree that having an engaging combat is more preferable to a boring one I don't see combat as the point of the game. Conversion is the point. Thus having more complexity and replay-ability in the conversion of the heroines is more important to me than having a battle simulator. I guess rather than having a lot of different types of army units, it I would find it more interesting to have the heroines transform into different forms depending on how they were converted. That's just my two cents.