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DanceXR(DVVR) has been updated to 0.9.3 you can read the patch note below.  

Patch Notes for 0.9.3:

  • Upgraded to latest Unity version & switched to OpenXR.
  • Oculus Quest Support
  • Android version Support (Public Beta)
  • LW version now has much better render quality thanks to the platform upgrade
  • PMX model compatibility update. IK controlled bones are now supported (previously only legs & arms on the main skeleton are supported) meaning a lot of models that had "crooked" legs & arms should now work.
  • PMX physics update. Joint positions are now corrected under certain scenario and physics configurations improved with overall firmness control.
  • UI updates & optimizations. Quick access menu now appear within the UI plane, no longer mingling with the scene.
  • Camera improvements. One shot camera fixes & refined camera motion control settings in VR.
  • Eye contact updates, the actors can now make eye contact with each other.
  • Fixed wrong color space with normal maps.
  • New music timing adjustments allow you to change BPM, time offset & starting beat.
  • New rain effect & added material settings to control the look for each material when rain effect is on.
  • New material option to use alpha channel value as smoothness.
  • Quick access menu
  • Auto camera motion updates. One-shot camera now supports multiple character models & allows user override orientation & distance.
  • New catwalk motion
  • New cowgirl  auto motion (breat synced with the soundtrack)
  • Auto motion updates. Improvements in sex & cowgirl motion.

    DanceXR 0.9.3 - LF Bundle 

Files

DanceXR 0.9.3

DVVR it's a Unity Based MMD\XPS Dance Viewer. It's currently available on github and Patreon: https://github.com/alloystorm/dvvr https://www.patreon.com/alloystorm A bundled version with my content is available on Patreon: https://www.patreon.com/lewdfraggy

Comments

Anonymous

You know what would make the motions look less robotic, if there were some imperfections blended into the skeleton. Also, if the size of the bones themselves were used to factor in this imperfection, so larger bones showed the acceleration and deceleration of the body. A few extra degrees of sloppiness, here and there, would transform a robotic dancer into a very human seeming one.

Anonymous

Hey Fraggy, is there any way I can possibly purchase the Elin Model Pack for WSS? I'll happily pay for it. I don't understand why they were a timed exclusive; you are missing out on potential sales.

lewdfraggy

Elin pack should be included into DXXR bundled content, check in the content folder and copy to WSS.

lewdfraggy

There is the possibility of adding micro-motions on top of normal motions (breathing, swaying)