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DanceXR(DVVR) has been updated to 0.9.3 you can read the patch note below.  Patch Notes for 0.9.3

  • Upgraded to latest Unity version & switched to OpenXR.
  • Oculus Quest Support
  • Android version Support (Public Beta)
  • LW version now has much better render quality thanks to the platform upgrade
  • PMX model compatibility update. IK controlled bones are now supported (previously only legs & arms on the main skeleton are supported) meaning a lot of models that had "crooked" legs & arms should now work.
  • PMX physics update. Joint positions are now corrected under certain scenario and physics configurations improved with overall firmness control.
  • UI updates & optimizations. Quick access menu now appear within the UI plane, no longer mingling with the scene.
  • Camera improvements. One shot camera fixes & refined camera motion control settings in VR.
  • Eye contact updates, the actors can now make eye contact with each other.
  • Fixed wrong color space with normal maps.
  • New music timing adjustments allow you to change BPM, time offset & starting beat.
  • New rain effect & added material settings to control the look for each material when rain effect is on.
  • New material option to use alpha channel value as smoothness.
  • Quick access menu
  • Auto camera motion updates. One-shot camera now supports multiple character models & allows user override orientation & distance.
  • New catwalk motion
  • New cowgirl  auto motion (breat synced with the soundtrack)
  • Auto motion updates. Improvements in sex & cowgirl motion.


Known issues:

* If VR doesn't start automatically, go to settings and under "Options" change "VR runtime" from "System default" to either "Oculus", "SteamVR" or "Windows MR". Then restart the app.

* If audio is not coming out of your headset, the current workaround is to change your Windows audio output to your headset. This appear to be an issue with the Unity OpenXR plugin. We'll keep monitoring this and as soon as there is a fix we'll incorporate that into our following release.

Past scenes are no longer compatible with newer releases, load\save system has changed and it's not retrocompatible, I will start creating scenes for the next release.

On the first run remember to select the "content" folder!  

New Cowgirl automotion preview 

Content Library Tutorial (Dekstop)
Content Library Tutorial (Quest & Android)
Control VR bindings page
Oculus Quest version
Android Version
DanceXR 0.9.2 - LF Bundle

Files

DanceXR 0.9.3

DVVR it's a Unity Based MMD\XPS Dance Viewer. It's currently available on github and Patreon: https://github.com/alloystorm/dvvr https://www.patreon.com/alloystorm A bundled version with my content is available on Patreon: https://www.patreon.com/lewdfraggy

Comments

Anonymous

LF Bundle link goes to version 0.8.8?

Anonymous

Maybe someone could help me too here. I tested quite a few versions by now, but I never found out how I add a second actor to a scene / load a scene as in the past on MocuMocu Dance with all stuff already set up ready to go. Anyone can give me a hand here?