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Celestial Memoir:

This is the final content update for CM. Bugfixes or adjustment updates will happen if needed, but there will be no more new content. The free version is bumped up to v0.5.0 and available on Newgrounds as well as a download. The final version will release as a free version either when the first version of the next game is released or in 1-2 months.

The next game:

It does have a name, but I'm not sharing that just yet. The early game is written but not final. The game mechanics are planned but may change. Now to be a bit less cryptic. The MC will be more customizable this time around. The trade-off is that every scene needs every possible customization combo. To give you an idea, my PC takes about 2-3 hours to render one 16x9 image for CM, sometimes with a drop in quality. I have some ideas to deal with this like lower resolution, spot render(ie only render the hair then overwrite), use lower quality models(gen3 instead of gen8), ect. Let me know what you think.

As for the gameplay, it will be a bit more complex than CM. I want to keep track of various stats, corruption, relations, ect. The content available will be based off of those stats. As those stats fluctuate, new scenes will become available. Combat will be included and more in depth than CM.

Some characters from CM will return. There will be plenty of new characters as well. The narration will be first person this time. If you played CM to the end, you can probably understand why I went with third person. The adult scenes should be able to explore new fetishes that didn't make it to CM, with some exceptions. (Patreon's rules) Plenty of outfits, some new, some old.

The story.. magic school. (For adults, of course.) A main quest involving summoning magic. Hmm, that's enough spoilers for now. Explorable zones with their own sidequests and stories. I'll try to avoid that "you found random zone now go there" thing from CM. You guys didn't seem to care for it.

The game engine dilemma:

First of all, I think the RPG Maker engines are great and would recommend. The default battle system is okay, but I don't really care for it. I think it's just too slow. The tileset functionality is a pain in the ass. Everything else works like it's suppose to, and works well, like I want it to. Anyways, I want to look at a few other options for the next game. I may end up using RMMV again, we'll see.

Limited availability:

Currently I can only support PC downloadables as that is all I have. The web version is kind of stuck with only being the free version. I know this is frustrating for some of you, I apologize. Investing in each game's development comes first. However, my first investment otherwise will be the purchase of a Mac. This, of course, will mean downloadable Mac versions. Mobile is.. not something I care for. Is there any interest? Let me know.

Big wall of text:

Yeah, sorry about that. :) I suppose this is a milestone. Thank you again to all of my Patrons thus far and everyone who has supported me.

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