Some delay! (Patreon)
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Hey guys!
I'm really sorry to tell this, but my latest short comic must be delayed due to technical issues.
I spent the entire last week to design the characters and build the scenes, and last Friday I finally got everything ready to start making the images. So naturally I wanted to do some test renders to make sure everything is in order. Here, I encountered an issue that I never experienced before. Everey render that I made came out like it was run through a filter that makes the images look like it was faded and overexposed. I spent the last three days to fix this issue, but nothing worked.
So, if somebody who reads this and uses Daz Studio, did you encounter something similar? The problem is not with the lighting and I pretty much used the same adjustments for everything like I always do, but this was a location that I used the first time. But the most weird part of all this is that, even if I try to do a quick render without any lighting, the result is the same faded image. And to top everything up, if I close that work and open a new one, the issue follows to that new separate set. I usually must restart Daz to get rid of it. Did anyone had a similar issue before? I tried to look up forums, but nothing.
So, to sum it up, if I can solve this problem I must throw this set to the bin and restart working on a brand new one that could take a few more days, and then more time to do the images. So even at the best estimations I can only show some results earliest this weekend... if nothing else comes up.
Really sorry again for this. I will try to get this solved as soon as possible, and get back to schedule.