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First up, since we just implemented the save system last time, we may need a hotfix for any unforeseen issues, but I'm at least fairly confident things will be okay.

Here are some patch notes!

  • Added a very basic pause menu (We'll add proper options later)
  • Added the Dudebros' theme to their cutscenes
  • The Time Trial is now open! What's your best score?
  • Fixed a few potential errors when loading new areas
  • Fixed an error where loading saves would not load dialog and event states properly
  • Fixed an issue where monitor refresh rate was affecting player acceleration
  • Fixed an issue with pushable boxes being quantumly unstable
  • Did some groundwork to make the player and objects react to physical forces for cool stuff later

There are some things I'm still aware of that are still waiting to be fixed. Mostly stuff with the eggs and the insane places people are putting them lol. I only had about 10 days to work on Turn this month though, due to my Covid appointment and some other stuff. We're still waiting on boss music from CheasyDino too. SOON!

Comments

Kiraz

AHHHHHHHHHH *inhale* AHHHHHHHHHHH :D