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  • AbstractMorph (LQ).mp4
  • AbstractMorph (HQ).mp4
  • TG SkinTransition WIP (LQ).mp4
  • TG SkinTransition WIP (HQ).mp4

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Here's the finished animation for Day 1 of the challenge. The sound design could be a bit better but I already spent too much time on it and had to start working on the Day 2 animation.

Day 2 Report:
There's a couple of issues I encountered with the Day 2 animation which slowed me down a lot and it took quite some time to set everything up. As of now it's "just" a skin transition as proof of concept. It looks quite simple but it was not.^^ I had to figure out how to get a male and a female skin with the same UV Maps (basically a layout for the skins which are separated by body parts and differ between male and female models) on one model to make it possible and in the end I figured it out. If you watch my older animations I always cheated a bit with skin transitions. I either just showed parts of the body with close ups changing or the skin change was static. Now I can do it on the entire body at once dynamically and procedurally. The effect is a bit too subtle for my taste and I'll try to increase it a bit. You probably have to watch it a couple times. (pay attention to the shoulders and head especially) Sadly I couldn't preview it that well since the Eevee render engine doesn't show it at all and I had to fully render it. I probably should've tested it with a white to black character or vice versa. I may change it.
The next issue I encountered was the rig adjustment tool in Blender. As of now I believe that it doesn't work with animations (technically) but I can make it work by rendering every single frame separately, which means I have to press render 150 times for 6 seconds animation. *sigh*
Tomorrow I want to keep working on it and I'll try to get something finished done. It's very possible that it extends into Thursday but yea... the purpose of this challenge is to push me further and so far I would say that's the case. :D

Anyway, I didn't get a lot of sleep last night (5 hours something). I call it a day for now and keep working on the next animation tomorrow.


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Comments

Hachnet

Wow!! That M2F transition is awesone: very gradual with excellent detailing, in all, love your work man

surodyTG (edited)

Comment edits

2021-11-03 03:07:20 Thank you! <3 Just a very rough WIP as of now but it'll get there. :P
2021-11-02 23:06:33 Thank you! <3 Just a very rough WIP as of now but it'll get there. :P

Thank you! <3 Just a very rough WIP as of now but it'll get there. :P