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It has been a while since the last time I worked on an animation! 

I'm a bit rusty, so there's still plenty of room for improvement. I'm planning to fix a few frames and color the whole thing in June, but constructive critism is more than welcome :)

On a side note, more content tomorrow! The newest colored page of "Last Survivor: Final Episode" and "Our Big Day" are almost complete!

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Comments

Tom

Tis' a nice booty.

FrostBlade

is that vodka

Kenshi

I would love to see an animation like this of the breeder queen and her glorious ass😁

DinoBust

Definatly some booty slaps coming her way

BossMajor 345

This looks good, I like the animation and movement of it. Very well done

Toumak

Mesmerizing +v+

Okron343

What a fine view

James Reese

Very good:) I give five booty slaps out of five lol

Anonymous

Last survivor would be awesome as an animation

Thorny One

The buns of truth

Mysteryguy0048

That's 1 big booty alright ;).

Valeur

I love it. Seriously Lady Xpray is really hot <3.

Chalupa27

She THICCC and sweet as Mrs. Buttersworth syrup ^W^. As her hips sway from side to side her tail should move in a sort of serpentine motion to give a sort of beckoning call. Also having the tail ring move up and down as she walks can give it an enticing flair.

Nopast

Pretty hypnotizing view~ Don't really got any complaints with it, maybe two more frames would make it smoother O= (you used four or five if i counted right)

driver240b

6, i tried to put it through DAIN. looked like melted shit. https://sta.sh/0funb54oqpu

Nolife05

that some good booty right there but agree that a few more frames might make it smoother looking

Julian Hartmann

That's a pleasent surprise.... Hope you can fund your own studio soon.

Anonymous

thats hot

RagingAlex

Would like to tap that booty

Mass

God I love your lady Xpray stuff

WarBird

Very nice, but needs more balls :3

Shadow

Very nice. Do you plan to make animation for last survivor game play like this one down the line?

Anonymous

It's nice very smooth. As for criticism, besides you can use more in-between frames, the animation above the waist is stiff. Like when you raise your right leg your right shoulder dips for counter balance. That swing your left shoulder up and your left arm forward. In this It looks like you kind of did it but shoulders are locked parallel to the ground which makes it look awkward. Looks like you also animated the arms and breast but the back around the shoulder blades are not in motion enough to justify that so it seems off. You also made it to right heavy for that motion. I feel the spine shoulder and pelvis are the most important parts for upper body movment.

Xpray

I completely agree, I think 8-9 frames would make the animation much smoother :)

Xpray

*Sways!* The next animation will be a front view, with even more stuff to sway ;D

Xpray

Oh! I'm planning to create an extra version with -visible- balls. In fact, that would be the canon version :P

Mass

No problem Xpray I can’t wait to see it fully done!!

Xpray

I made a few of them, although I'm planning to make more :) Page 01, 02, 06 and 08A (so far) have a "play" button for a short animation.

Xpray

Thank you, I'll keep all that in mind for the upcoming fixes :)

Anonymous

No problem I had a book form school: Animation 1: Learn to Animate Cartoons Step by Step. It's really good for a quick lesson on Squash and Stretch expressions and action cycles. It's for Disney style animation but really the principle is the same for everything just have to tone it down if you want more realism. a little pricey at 10$ though.

Anonymous

This is amazing!