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*Wip on projects-

*Luna continues-  Testing some clothing ports, and trying to find a good outfit for an adventuring Orc babe. (Lara Croft is a nice inspiration at the moment. May try some pants)



*Star Wars Feeling the Force- I've been wanting to play with this model for some time, and got some references from a supporter, and instantly wanted to animate a couple parts for a project.

-Going to be a three part project.
Riding, and sucking/ Reverse cowgirl DP/ Oral creampie for a finisher.

Here is a concept I did of the base pose some time ago.

I will be doing different variants of the skin tones for the males. Will be having all Black. All White, and a mixture of Black, and White. Double Black is the main version released to the public. All other variants will be Patreon exclusive for a time.


*Shepard pounding some ass- I was originally going to test out Futa Shep with Miranda, but didn't like how Miranda looked in the pose. So now it is Ashley getting her big ass stretched out. Working on two angles at the moment. 

Backside- Showing off the stretch, and jiggles.
Underneath- Showing off Ashley's tits bouncing, and belly bulging. 

Here is a preview of both Camera angles, and a wip of the animation.

I have a couple different clothing sets that she will be wearing. A bra/ Dress top with a tiddy out, and of course nude. The tags will be in all of them because of potential sound design differences.

I may still have Miranda as an option for people. It will take a bit more work because of custom jiggles, but think she will still be enjoyed.
(Because I don't like how she looks in these angles doesn't mean others wont)



*Technical stuff- I have been experimenting with animating at 24fps instead of the regular 30fps. The six less frames per second will speed up render times by a lot. Allowing for cycles to be used in more projects instead of EEVEE. Giving me more confidence to do more sticky situations in my projects.
(Why I am doing the three part series with the Star Wars babe)

*Shepard's upgrades- I have been analyzing other peoples material set ups, and trying to mimic them to make Shep look better. I wasn't really happy with the old set up that I got from a different character, but... I was able to use Nyl3d's material set up to get much better results.

I am still playing with the hair textures. Looks a bit to dark for a red head at the moment. Her veins are bulging to exaggerate there locations at the moment. Veins will be toned down a bit in most animations.

(Could be fun for like a Shepard three way in the future. She takes a pill that makes her really horny, and makes everything really veiny. Who knows.)

Here is another test showing off the new textures in the current looped animation.

A pretty big difference from my Original set up. I am still getting some advice from Nyl on how the set up works properly, and how I may be able to improve this a bit in the future. I just need to make sure that everything is set up properly.


*That will be it for this update. The Shepard project will be completed next week, and then I will be moving forward with giving Jack a proper pounding.

Thanks for the continued support.

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