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continuing my art style crisis from the last post 🤣
first two are Miss Vanilla and Vanilla Madeline from my game Sugarplum Cafe;
last two are continuing the mutual profile pics challenge from the last post.

as you can see, i toyed with thinner lines than usual but in the end i do think the thicker lines feel more me. it's true that the thinner lines allow for more detail, but sometimes i have more simplistic designs like the Vanilla Madeline and in those cases thin lines just look empty. funny how i try different art styles and end up realizing my usual art style is still my favorite right?
i do think i'm going to make my nose lines less harsh because faces look prettier without them, but i'm not removing them entirely because the "two-faced" shading feels very fitting for a gemini like me! haha
i'm still not set on whether i want a specific face style, or whether i want to continue with brush/paper textures...i'll keep exploring those!

(february devlog will be posted later this week, ironically it will be march by that point. there's a lot more to write up than i expected, it's a juicy update!)

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