Hard at Work! (Patreon)
Content
I just wanted to send out a message to my supporters and let you all know what I've been working on.
Things are going great with the new graphic designer. He is almost finished with the first model, and it is looking fantastic. I will post some screenshots soon. I think I actually like the look of them better than I do the Daz models. They are also much more lightweight, and should make for much better performance with the game. This will help moving forward with things like tablet deployment and VR builds!
Aside from that, I had to do some major revamping of the dialogue system. The system started out carrying the game, and then the give commands and the interaction menu came into play and I had to rework a lot of the dialogue to fit around that. I also wrote a lot of the dialogue in the beginning very off the cuff, and some of it feels a little awkward. I felt I needed to go back to basics and build something that works well with the rest of the format. So I will be getting rid of a lot of useless dialogues, and building a new system that will work much better for future development. The UI will stay the same, so you won't notice much of a difference, but it should increase the performance.
Once I get through revamping the dialogue system and I start getting some new models to play with, I will start releasing some early peek stuff to you guys exclusively.