An update about the custom collision issues (Patreon)
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Turns out the custom collisions I've been telling everyone to add don't actually work with MCO.
Blame Distar.
MCO adds its own behavior graph (or something along those lines, I'm not too knowledgeable there) and that one won't include any events added by mods. So the Precision ones are missing and so they don't get called even if they're present in the animations, and the plugin can't pick them up.
NickNak's jump attack mod's custom collisions worked because jumping is another behavior.
I tested the implementation myself on vanilla and SkySA, not MCO, which didn't have the issue.
Distar is now aware of the problem and said that he will try to think up a solution. An easy one would be to just add my events to MCO's graph, but it still raises questions about the whole design of MCO if it's by default incompatible with any new stuff, so I hope he comes up with a way to make MCO more compatible.
Apologies to everyone I've told to just add the new events with hkanno64 and it didn't work, I had no idea such a problem was even possible.