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I’ve written an adventure! It’s only a short one, for 5th-level characters, but I think your players will “enjoy it”. Who wouldn’t want to explore the final resting place of the orc wolf king?

Sepulchre of the Wolf King is a short dungeon-based adventure. I wrote the adventure because I wanted to, but that wasn’t the only reason I wrote it. I’ve grown somewhat frustrated with module layouts of late. Perhaps I pick modules with bad layouts, but it seems to me recently that I’ve had to work very hard to get ready for my gaming sessions. There has to be a better way. Sepulchre of the Wolf King is my attempt at an easy to use module layout for dungeons. I’d love to know if I have succeeded or if you have any suggestions.

About Sepulchre

A pair of exceedingly large, powerful and ferocious ogres prey on travellers and merchants alike from their crumbling, subterranean home. The unimaginative brutes have no idea what deathless horrors lurk in the deeper dark below their noisome lair.

Sepulchre of the Wolf King is a short dungeon adventure designed for four to five 5th-level characters. Nominally set in the Ducky of Ashlar to the north of the town of Dunstone, the adventure can be placed in any hilly, wooded area beset by lawlessness and banditry.

Sepulchre of the Wolf King comes in 5e, OSR and Pathfinder 1 editions.

Where’s My Stuff?

By the time you get this, everyone at the $5 and up levels should have a message from me containing the special secret download codes for this week’s book. Drop them into your browser, and you should be good to go. If you have any problems, send me a message, and I’ll sort it out for you.

You'll also find all the adventure's maps and handouts attached to this post.

Finally, if you would like to upgrade to the $5 or above level to get this adventure just drop me a line, and I'd be delighted to send you a copy as a thank you for levelling up your support.

Thank You

Thank you for supporting Raging Swan Press in 2022. I hope you like this week’s books and that you can use them to have more gaming fun with your chums.

Your support enables us to continue doing what we love—creating flavoursome and detailed supplements designed to help you (and me) run campaigns with less hassle and stress. I hope they make your campaigns better and your prep time less stressful.

Finally, it should come as no surprise at all that Everything is Better with Tentacles—skeletal wolf-orcs, in particular, could do with a tentacle or two…

(I apologise for the lack of tentacles in last week's post).


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