The Lonely Coast in 5e (And More!) (Patreon)
Content
Last year, we updated the Lonely Coast for Pathfinder 1st edition and OSR games. Today, it’s the turn of the 5th edition of the world’s most popular roleplaying featuring dungeons and/or dragons.
Converting the Lonely Coast to 5e has been a surprisingly long process—curse the need for “tons” of new stat blocks—but I am chuffed (English for “proud”) with the result.
And, as you can imagine, I can’t wait to bring Retribition—our first ever product—to your OSR or 5e games. (I learnt a lot from the conversion of Shadowed Keep on the Borderlands and hopefully this process will be much easier).
In other news, thank you everyone for voting in our recent poll. I much appreciate it, and I’ll be considering the results carefully. No doubt I’ll be posting about them in the near future.
About The Lonely Coast
The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People. Deep within the forest, a narrow, rock-choked defile piled deep with shadow cuts through a nameless range of rugged, tree-shrouded hills birthing dark, fearsome legends of terrifying monsters and glittering, doom-laden treasures. The perils of the Lonely Coast are legion and thus there is always a need for those with stout hearts and skill with blade and spell, or for those merely hungry for glory, to defend humanity’s most tenuous enclave.
Where's My Stuff?
As always, by the time everyone at the $2 and up levels should have a message from me containing the special secret download code for this book. Normally, because of the retail value of the Lonely Coast, it would only go out to $5 and up patrons, but I have such a massive soft spot for the Lonely Coast that I want as many of you as possible to have copies!
You might notice this week that you’ve got more codes than you should; that’s because I’ve re-issued the links for the Pathfinder 1 and OSR editions just to make sure everyone has them. Patrons at the $5 and up levels also get all the relevant print codes.
Just drop it/them into your browser and you should be good to go. If you have any problems, drop me a line and I'll sort it out for you.
Download the Lonely Coast's maps free here.
The Gameatory
This week on the Gameatory, Colzo heroically returns to the party, your heroes could fall foul of a hand in a book and I (later today) ask why you GM.
Many of my posts at the Gameatory are for everyone. A few—mainly pertaining to things my players should not know—are member-only. Sign up for a paid account to see everything (including insights and secrets about the Ashlar campaign setting) and join our exclusive Slack channel. I hope to see you there!
Thank You
Thank you for helping Raging Swan Press survive the pandemic. It is because of you we have most of our hit points left. If you have any suggestions as to how to make Raging Swan Press’s releases better please drop me a line.
Have an epic weekend, and remember: Everything is Better with Tentacles—particularly the underworld of certain far-flung, isolated (and vulnerable) mini-campaign settings…