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wawawoowa it's a big one and you can get it at https://heckscaper.com/resources/ - please see the included readme and the video description or whatever you would like to see. most importantly have a fun

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sample pack: GAMEBREAKS [mostly a "how it was made" video]

grab it @ https://heckscaper.com/resources/ and heed the included readme. as with any sampling, legality is ass. a lot of these play extremely well to being sped up, chopped and screwed, and and all that typical breakbeat processing. "you didn't get (x) game!" i know. this would eat the rest of my life if i didn't stop at some point. what's there is there. some games are such a pain in the ass due to dynamic channel allocation that dealing with them while also dealing with hundreds of other files is simply not worth it (metal slug was off the table pretty immediately - it's doable, just way too much effort). no, i won't get stuff from (x) game because you asked. you can do it using multidumper. it's an easy process, it just takes some time. especially if you do all the tape dubbing shit. but as with anything, it is worth putting in the effort to learn to do the thing. once you do, you'll always be able to do the thing whenever you need to. multidumper: https://f.losno.co/multidumper.zip multidumper mirror: https://heckscaper.com/usefulthings/VGM%20Tools/multidumper.zip vgm dumps sourced from https://vgmrips.net/packs spc dumps sourced from http://snesmusic.org

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