MinnMax Interview - Just Cause’s Creator On Mad Max, Canceled Games, And His New Studio (Patreon)
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In this MinnMax Interview, Ben Hanson talks to the co-founder of Avalanche Studios Christofer Sundberg about his long journey in the game industry. We talk about why he left the studio behind the Just Cause series and ended up creating a new studio called Liquid Swords. You can check out the timestamps below for a full breakdown of topics, but we also talk about working with God of War's Cory Barlog on Mad Max, the challenges of game development, and canceled games from his past like Tremors and Iron Man.
You can watch and share the video version here - https://youtu.be/MOdIfY0299o
To jump to a particular point in the discussion, check out the timestamps below...
00:00:00 - Intro
00:01:46 - Introducing Christofer Sundgard
00:04:01 - Forming the new studio Liquid Swords
00:08:47 - Liquid Swords’ open-world, revenge RPG
00:13:01 - The origins of Just Cause
00:17:39 - The evolution of Avalanche Studios
00:20:09 - Funding the new game studio
00:24:26 - The industry pressure to make a multiplayer game
00:27:21 - Recent games that Christofer loves
00:30:02 - Cory Barlog and Mad Max
00:35:52 - Canceled games from Avalanche Studios (AionGuard and Arcadia Rising)
00:44:09 - The success of TheHunter at Avalanche Studios
00:48:34 - Xbox’s Contraband and its origins in 2008
00:50:34 - The canceled open-world Tremors game on PS2
00:53:24 - Working with Square-Enix
00:58:15 - Founding Avalanche New York
01:01:56 - What killed Avalanche’s Iron Man game
01:08:46 - The challenges of game development
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