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Hello and welcome to another interview from MinnMax! In the future we expect these interviews to be released every other week or so, but we wanted to get this one out the door sooner for you. Thanks for your support, eerybody!

In this interview, Ben Hanson speaks with the former executive producer of Apex Legends Drew McCoy and Respawn's lead engineer Jon Shiring on their Call of Duty 4: Modern Warfare roots, designing Titanfall 1 and 2, convincing Electronic Arts to back Apex Legends, and how they're designing their new studio Gravity Well.

If you prefer to watch the video version, you can check it out here on YouTube. https://www.youtube.com/watch?v=CJX-OiofiN0

Comments

Anonymous

Checking out the interview now, but I wanted to tell you that your interviews (both with MinnMax and GI) are top-notch. I've actually shown clips of GI interviews to a mock trial team I coach for when I teach them how to do direct examinations. You listen to the responses and always try to tailor the next question to flow well with the response the interviewee gave. It's a difficult skill to get right, but you really nail it, Ben!

Anonymous

Man both Drew and Jon sound like they're completely in tune with the issues plaguing gaming studios, no crunch, remote work importance anticipating a "new normal." Great interview!

Anonymous

Awesome episode! Definitely enjoyed listening to this one. Nice to get a little inside perspective with the studio during its conception, the great Battlefield/Titanfall 2 release drama, and how APEX was actually their idea and NOT money grubbing EA!?!?!?! Tanks again Ben, you’re a gentleman and a scholar! Keep up the awesome work!

minnmax

Thanks so much, Sean! Any help spreading the word is appreciated.