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I took various pieces already made and combined them into a single hero piece and textured it to replicate a character from the game World Heroes.  Most of the work involves texturing.

I did tweak the boots and kneepads for this particular piece, but the UV maps from the original items remain unchanged.

Configured for Iray.

For the next combination set like this, I may actually combine all the maps into a single set (4096x4096) to get memory footprints down.

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Lucky Stallion

Looks awesome! Great adaptation of my fave World Heroes character.