Gargolye Feet Conforming Figure (adjusted) (Patreon)
Published:
2020-05-31 21:06:57
Edited:
2020-06-01 00:14:33
Imported:
2021-08
Content
I took my learnings from the dragon feet figure and applied them to the Daz Pobobawa feet, and now I have a second monster feet figure to use with V4. The last image shows what they looked like in their default state, for comparison.
Here's what I had to do:
- moved the joint centers to match the V4 ones
- adjusted the default position of the feet to compensate for the new joint centers
- added a morph target to match the tops of the ankles to V4's
- made the materials not look like crap (seriously, they had zero texture before)
- added a transparency map to make the tops of the ankles blend into V4 (no easy feat, since the textures had no templates or obvious layout, so I had to paint and render repeatedly to "find" where the tops of the ankles were)
Now I gotta figure out which ones of these is going to work better for bursting out of a high heel shoe... and also how to burst a high heel shoe in 3D.