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(((Attention - game saves from older versions do not work correctly, since I made a HUGE changes to the base code. I already know how I will solve this problem in the future, so that the game saves will work with any version of the game, but I still planning to continue to make serious changes and experiments in the game code in some future updates too, so such situations will arise from time to time.)))

You can download the game here (Better copy and paste links to Your internet browser):

PC - * https://mega.nz/file/KogQWCaC#UE5SjHIhda5GnsAnKyh4OmZCIYF9x2dSRZMqVQ9Owq8
*  &  http://shinesl.club/CleanFolder/LOKpGame/LOKPGAMEAct2-0.06-dists/LOKPGAMEAct2-0.06-pc.zip

MAC - * https://mega.nz/file/G9h0HTDa#J9AqTRrVgkIeVwhQKQz47W2DE8RLIR9KIapwQFDTuUs  *   &   http://shinesl.club/CleanFolder/LOKpGame/LOKPGAMEAct2-0.06-dists/LOKPGAMEAct2-0.06-mac.zip


Hi,

This game update is, first of all, a serious modernization of the game code (more than 10 thousand lines of old code were removed, and were replaced by new, much more functional lines of code), and only then - the addition of new content (although I have added quite a lot of this too). In this game update you will see:


1)  The several basic characteristics of the main character has been added (strength, agility and vitality as well as lust), and each of them do (and will even more with time) play a serious role in my game. Strength is responsible for melee combat (strikes and counter strikes (when defending) from Krystal will become much more serious), agility - for extra damage enemies when using ranged weapons (I think in the future there will be such enemies in the game with which melee will be very dangerous , while ranged combat will not have a counter attack from such enemies (unless they themselves have ranged weapons)). Vitality is responsible for the maximum number of the main character's lifeline, as it often do in games. And the last but not least important characteristic - Lust - is responsible for the promiscuity on the part of Krystal. In current game update it's do not play any role yet, but in the future updates - the higher its level, the more alternatives Krystal will have in dialogues (including with enemies). I think, with time - the other characteristics will also play some role (in addition to combat) in dialogues, but much less often.  I also thing, that in the future, I will add more characteristics (Such as divinity or desecration), but for now I will focus on the ones I have chosen.


2) Three new characters have been added: Another Pilot (Located in the *Hangar One* (in which, by the way, quite a few other content has already been added, which will be used in the future, including for skipping several missions)), Medic and Gunsmith (Both located in the way of *Armory And Medical Center*, but - the passage to the *Armory* will be closed until the first mission is completed). With *Another Pilot* I do plan to add adult content already in the game version 007 (In the version 006 You will just meet her in Hangar one, and after some chat - she will disappear), while the last two characters (Medic and Gunsmith) is more play the role of sellers (yes, in the game is added *money* too), but over time, their roles will be expanded as well. 


3) Fox's room is also added (Located in the way of *Men's Rooms*). Krystal have the opportunity to go inside and find some stuff in it (I originally planned to add a random event (naughty ones) already in the game version 006 in this room, but I will transfer it to version 007 (since TO MUCH other work was needed to be done in version 006), and it will be associated with the Chief Mechanic and the other Pilot (who is located in *Hangar One*). I also want to say that I will add in other places the opportunity to find something valuable too (for example, in the bathroom of Krystal), which, after all, will diversify the gameplay.


4) 4) I also did removed *To be continue* moment from the game (it's left only in one place, but I won't say - where ^^). After completing the first quest, the game will not end. You will have the opportunity to trade with the gunsmith, and leave her, returning to the space station again. However, the *Command Center* and the *Spare Hangar* will be closed (since I simply don’t have enough time to think over everything there and open access to those zones after first mission), but in future updates of the game, access will be open. 


5) I did made experiment with adding a *clickable* map with the ability to *jump* at needed place in few *clicks* (some people have complained that they get dizzy when visiting the station locks), but the map will become * clickable * only after the Commander gives Krystal the first task (there will be a message in the game that the map has become *clickable*, so in theory you shouldn't miss this moment). In the future, I will try to make the map looks more interesting, but for now - we have what we have, since in this menu I could not add any GIF or video files, without causing an error in game.


I Hope You enjoy what You will see in this game update,

and Thank You for Your attention. =^.^=


P.S. I will take few days of vacation after this game update, since I need to recover my self and get some *pleasure* from the *Summer Time* as well. And after - I will need to make orders on about 3 video projects (the main donation on Patreon and my other sites goes from vids first, after all) and, only after I will do that - I will continue to work under next update of my game project.

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Comments

Anonymous

i look forward to playing it

choco

Awesome, will check it out in a few, stay safe and take a good rest Shine.