Affection Values (Patreon)
Content
So something I've been toying around with for a little bit is player feedback for when make choices that increase or decrease affection with characters. On one hand, I feel that if you know how impactful your choice is or if you choose wrong then going back and choosing a different option becomes more of a priority and pulls you out of the story. But at the same time, knowing what selections are actually doing things (because not all of them do stuff) might help?
I dunno, there's an in-built thing I can turn on in the engine that gives a small popup in the top left when stuff happens so I could turn that on, but do people want to see this? Is this something better left turned off?