NEW BUILD! a0.08 (Patreon)
Content
What's in this update?
- Day 6 (Tyson, Roswell)
- Day 7(Partial) (Tyson)
As per the results of the poll held, Tyson won the first updated route. As such, he's got a password scenario to play through. Also, because everyone else had a flashback/origin story of sorts, Roswell gets his to keep things fair. For everyone else, their routes end at lunch time.
- Minor spelling correction
This is likely going to be an ongoing thing as I keep using natively occurring UK spelling for things and I go back and swap it back to US. If I missed anything, know that I just haven't gotten around to it yet.
- Art
Hoss and Tyson both got their sprites that were missing in the last update. Yes, they're meant to look like that, especially Hoss's. There's a reason. Also, Roswell got one for the pool, as everyone will at some point. On top of that, There's a few CGs I spent the time between updates working on to capture some of the scenes that I felt worked better as CGs as opposed to sprites updating on the screen. It does mean that I'll be going back and cleaning up the ones that are already in there.
- MC Canon appearance
This was another thing from the polls. Default name has been updated in-game too to reflect this. You'll see him in the CGs in Tyson's route and on the title screen now.
WHAT'S MISSING IN THIS BUILD?
Backgrounds still, but I have a plan for that. For now we're still going ahead with what we've got and I'll leave it at that.
Plan is to have every iteration of the title screens shuffle on start-up but I haven't really gotten the code to work. There's things I wanna try but it's a low priority as there's only two so far.
A suitable replacement for the Hedge Maze. The weakest part of the whole game by far, and while I have a plan to have some sort of workaround, it still exists in its current form. Any ideas of what to replace this with would be wonderful, although I'm not sure how well I can actually implement everything that may get suggested. We'll see though.
GRIZZ'S SHOUTOUT CORNER
Working down the list, BattlecruiserOperational for pointing out some errors in the code; along with some other strange things happening. Think I got them all though, thanks again! (Although there's totally going to be more at some point so please keep pointing out my mistakes!) On top of that, just replying to stuff I put on here makes it seem less like I'm talking to the void, so that's been keeping morale up.
Maodun, for really being a sounding board for some of the CGs as I work on them, although I've been told I should share only the nice things from now on! Any volunteers for his potential replacement? (Just kidding, no one can replace you, mate.)
PLAN FOR NEXT BUILD
Ideal world, I want to get the Title Screen doing the shuffling thing. On top of that I have a framework to have a gallery up that I think people might like; or just have a place to view other CGs as they experience them. It's a desirable but realistically low priority compared to assets needed for whoever wins the next character route vote. I'll be tweaking things here and there over time too as I get feedback from people.
PC BUILD: https://www.dropbox.com/s/niym284f3cq4391/PASSWORD-a0.08-pc.zip?dl=0
MAC BUILD: https://www.dropbox.com/s/m6yuh3bqhpao8ht/PASSWORD-a0.08-mac.zip?dl=0