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Hello everyone! Akashic status report time!

They say a screenshot says more than a thousand words so let's open up with one!

https://gyazo.com/c2a4649270614d0a80100bf3f423c050

This week so far I've been working on 3 things. 

The first one I'll talk about is the sample project! This time around unlike previous months I decided to dramatically change the sample project to actually feel and play like a game. I actually brainstormed a couple game mechanics to make it an actual experience of sorts featuring librarium monsters, rather than aimless wandering. This project will keep getting expanded and this week's release will mark the base of it, you can think of the sample project as getting to play the beta of a game in constant progress, where you can also drag stuff from the database as usual! more details once it is out! (Which I actually hope will be tomorrow, it was gonna be today but I still need to refine more aspects) 

The second one as you can tell from the screenshot are our cyber enemies, the update will be significantly smaller than the Fire Elementals, but I'll make it pretty cool.

The third one is the animated battler this week, an avian's turn, the Owl!

He'll be oriented to be the boss of the previously released forest creatures pack.

Phew quite the busy week huh! Let's keep at it! I'm actually rather excited with how the sample project is shaping up, it's not meant to be a traditional RPG at all, think of it as an RPG with heavy roguelike gameplay, but centered around showcasing the featured battlers every week! You'll see what I mean once I release it!



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Comments

Anonymous

I like the idea, its a chance to show the battlers in combat which can give people a tip of how to use them in their own projects.

Anonymous

Cyber Unicorn!? All of this is sounding awesome, happy and glad to hear your satisfaction with the sample project changes. It'll be a challenge to have to start properly balancing the quantity of battlers you make so hope you don't feel too obligated to add everything to your dungeon, as even if it were just your animated battlers that were balanced for it or pick 3 of each pack to fight against that sounds like something to look forward to :D. Might be cool to sort of present its existence in one of the video updates with the battle starting after that neat gif intro above :). Goodluck with all your working on ^^!