July is here. What do we do? (Patreon)
Content
Long time supporters will prob remember those lenghty posts regarding the evolution of Librarium I had during the start of the project. Been a while huh? Well let's keep it brief this time!
Optional BGM for the post. https://www.youtube.com/watch?v=ZMNUM4naMEI (Just -'cause im listening to that as I type this)
The Problem
Librarium started out with the objective of creating an ever growing library of static battlers. I quickly found out everyone also had a massive interest in animated battlers so they were also incorporated. Lets fast forward to little over a year since the project's inception.
571 monsters later (That is a pretty crazy number when I think about it!) I figured it was time to further evolve the concept! mainly to reflect real needs you guys have when it comes to graphics (And which are within my ability to produce within a reasonable amount of time), rather than what I assume your needs might be these days.
This is the reason why I tested out the Librarium Characters format last month, which did seem to be a step in an interestign direction, both for rewards and the content we generated (An also an interest way to group humanoid and non humanoid monsters), but ultimately I feel Librarium characters was also born of a personal assumption rather than a need expressed by the majority!
And now that we mention rewards that is also another point of conflict for me! Librarium will always have non-backer exclusive battlers available for free, but as a sign of respect to you who support me on Patreon, I've been tinkering ways to go the extra mile, and that is through exclusive content revolving around those public battlers of course. This last month I tested waters by Introducing the character sprites and face portraits, but that was yet another assumption, I thought, if people were to get sprites and face portraits as extras, they probably would like them to be for humanoid characters right? Well I actually dont know for sure! Also I noticed some interest in brigning back stuff like Icons, which I can certainly do for Dragon tier rewards as well.
I know for sure there are going to be 2 major changes to the reward schemes. Firstly the Minotaur tier will now encompass the sample project (With a new version coming out this month), with finely tuned settings for select Librarium monsters and also the most up to date batch folders for Librarium static and non-static battlers. Dragon tier will be upgraded to have the "Librarium Sprites" Folder, which will essentially be the map sprites (Both $Big_Monster and regular size) and the Face portraits.
Now the one question I have remainign is wether people would like to orient these resources to monsters or keep the humanoid focus (Such as the legendary knights)
The TL;DR
Simply put, at the end of the day I just want to put out both battlers and rewards which are useful to you guys, since I think it is safe to assume your needs have probably changed from a year ago when you all started supporting!
For July I would like to try yet another scheme both for rewards and battlers, but this time lets try going with something the majority wants! These are my proposed schemes:
- 4 animated monsters of superb quality. One release per week. Patreon rewards would change this month in the dragon tier to exclusively reward the 4-direction $Big_Monster map sprite, and the separately drawn face portrait. Monster Designs picked from Librarium suggestions thread!
- 8 animated simpler monsters. Two releases per week. Not as detailed or specific. Face portrait and 4-direction map sprites as rewards for two featured designs per udpate cycle!
- Same Scheme as June, but for sprites and portraits folders, focus on Monsters, rather than humanoids!
- Same Scheme as June!
- Something else! Lets hear it and discuss it!